In this unit of work, Students created a half portrait drawing using grey lead pencils. They aimed to develop their observational drawing skills, to develop their rendering skills and to explore the proportions of the face and individual facial features
In this unit of work, students developed important skills in learning to use and follow a commercial pattern to create a Tote bag. They also learnt how to read a commercial pattern and the correct way to layout and cut fabric.
In this unit of work, students studied the Cubist Movement which was started by Pablo Picasso and George Braque in 1907. This art movement was revolutionary as it changed the way we look at the world and helped to pave the way for new modern art styles.
The students started by drawing a series of objects from a range of angles. They then combined their drawings into a single composition focusing on the essence of the objects rather than their realistic appearance.
They incorporated numerous mediums including willow charcoal, compressed charcoal, pastel, conte, coloured pencil, conte crayon and collage.
In this unit of work, students were challenged to design a collection of children’s backpacks and accessories for Smiggle, the renowned Australian stationery brand celebrated for its bold use of colour, playful graphics, and innovative products. Working closely with the Smiggle Design team, students developed a range of original concepts that embody Smiggle’s signature spirit of fun and creativity while ensuring their designs were ready for production.
In this unit of work, students explored the application of photomontage throughout art history as both creative expressions and for the various techniques used. Students explored various styles of photomontage such as cut and paste, joiners and contemporary and developed their skills in Adobe Photoshop to create photomontage artworks.
The students chose their favourite photomontage style and produced artwork by taking photos and assembling them in Photoshop to reflect the chosen style.
In this unit of work, students work through the design process to develop a final concept in response to their chosen design brief. The assignment focuses on developing students' understanding of technical drawing conventions and the rules associated with these drawing styles. Architectural design incorporates not only structural factors but also external factors of the surrounding area. Students are encouraged to explore not only their design thinking but also to justify their choices as a designer.
In this unit of work, students design and 3D print an original interactive toy made from 2–5 parts using Computer Aided Design (CAD). The toy must include simple movements such as snapping, sliding or stacking, and be designed to fit neatly inside a custom laser-cut storage box. Students develop their ideas through a digital portfolio, and their final designs are printed and placed on display.
In this unit of work, students designed and manufactured a product that held their mobile phone and amplified the sound. The product needed to be creative and innovative both with the aesthetics ‘and function of the product. Their sustainable amplifier needed to have a high-quality finish, and students were required to follow the speciation, constraints and consideration of a design brief given to them in class.
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